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The last time you clicked on a Minecraft videowas probably like, five years ago. Don’t worry, I’m in that camp, too -- I’drather watch paint dry than another Hunger Games let’s play. My name is Schlatt, and today we’re gonnatalk a bit about how a stupidly simplistic sandbox became my favorite game, where I thinkit took a turn in the wrong direction, and why even after all the new changes, even afterhow god-awful the community’s become, and even after... Minecoins? There’s still a soft spot for it in my heart.
“Why did you do that?” “It’s not a good song.” “Alright well, put something else in. Put something else in.” “Yeah?” “He puts Stal in. He puts f*ckin Stal in the jukebox are youf*cking kidding me--” *Bickering* C418 - Stal 000“Oh my god STAL!? Minecraft came out for the Xbox 360 on May9, 2012. Coincidentally that was the day 12 year oldSchlatt found his new favorite game. Remember Bionicles? Yeah, I had more than you did, so naturally,a game where you could build whatever you wanted was right up my alley. The 360 release of Minecraft was a barebonesversion of an already-barebones game. It was charmingly simple, dropping you intoa world with no real instructions or goals.
There wasn’t much to do, but the thingsyou could do, the game nailed. Combat was straightforward and fun, especiallywith a group of friends, building stuff was almost therapeutic… and the quiet time spent mining in preparationfor… “Dog this song f*ckin sucks I’m sorry.” “Ey what the f*ck do you mean!” *More yelling* And the quiet time spent mining in preparationfor what was to come. That space to organize your thoughts and planout your next move, all the while being serenaded by those faint piano melodies in the background… That was the icing on the cake. I was in love with this game. It let me be creative, adventurous.
You could do with everything around you whatyou pleased. And some of my fondest gaming memories havecome from open-world games like that - DayZ, GTA 4, Sakura Beach, w… wait. Every day after school I’d hop off the bus,throw myself on the couch, and log back in. There was only oneworld I played on -- I wantedit to be the only one my friends played on, too, so I crammed as much cool shit in thereas I could. I built minecarts, mob traps, I exploitedthis duplication glitch and built a house out of diamond blocks, listen I was a perfectionist. And this world had to be perfect, or elseall I would have been doing was wasting away in front of a TV every day.
But even after the countless hours I pumpedinto Minecraft, I was still pretty ass at building. So I started watching other people play tofigure out what I could do or build to make my world a little better. And as a result, I found an entirely new avenueof the game. “Oh my God dude.” “Hey.” “What?” “...You wanna make a let’s play?” I was never a huge fan of Let’s Plays. My introduction to the genre was, well, loud. Even back then it was a screaming contest,and even though I was twelve, that kinda stuff just didn’t sit well with me. I found myself gravitating to more reservedand laid back YouTubers, like Monkeyfarm, who, in the Let’s Play space, was a breathof fresh air.
He took a very methodical approach to building,and his videos were more about that process rather than about him. And as I watched more videos, I eventuallyfound my way into modded Minecraft through these two guys, Sips and Sjin. They were the quieter side of the Yogscast,and even though both of them sucked at the game, it was hilariously fun to watch themdick around and try to figure things out.
These boys were the perfect let’s play combo,and their Sipsco Let’s series, where they automate the process of dirt collection, issinglehandedly responsible for my foray into Tekkit. Tekkit was a different beast altogether. A collection of technology-oriented mods thatlooked like Minecraft, but offered an entirely new way to play the game. If you didn’t like mining, you didn’thave to do it. You could build one of these things and it’ddig for you. If you didn’t like building, well, guesswhat. Anything you wanted to do could be done withthe right machines, and it led to some pretty incredible stuff.
Tekkit’s charm wore off quickly, though. After the Sipsco series ended, I found myselfgetting bored with mods, and gradually, I made my way back to vanilla. But the charm was gone here, too. I tried to put my feelings into words on theMinecraft forum, and I left an extremely controversial post. I feel like Minecraft is becoming too complicated,I liked it the old way better. Now there's weighted pressure plates and thesesun things. I still don't know how to use anything fromthat redstone update. Why is everything becoming more complex? I thought Minecraft was popular for its sipmlicity(or at least that's why I liked it). I think I summed it up pretty well. I had stopped playing mods because I preferredthat simplicity -- and with each new update and each round of new items and gameplay mechanicsadded to the base game, I felt like Minecraft wasn’t Minecraft anymore.
So that begs the question… what is Minecraft? For me… Minecraft is not knowing how to play Minecraft. It’s generating that first world and thinkingto yourself, what next? It’s standing in awe at the foot of a massiveravine. Minecraft is that dirt hut you built on thefirst night. The memories I cherish the most from thisgame are from when I had no idea what I was doing. They’re from when the game was simple. And from when my life was simple, too. Because back then, there was nothing to worryabout. School was a joke, I didn’t have to studyto do well, I didn’t have any commitments… Pretty much all of my free time was spentplaying video games. And, it was enjoyable. I didn’t have a future to worry about. I was only just beginning to realize thatI liked to make videos, and that was only because of an uncle in the field who continuedto encourage me. Looking back, I suppose the simplicity ofmy seventh grade life coincided pretty well with the simplicity of Minecraft. And as I got older, and as I gradually figuredmyself out, what I enjoyed doing, what my hobbies were, what I wanted to do later inlife, Minecraft got older, too.
At the end of the day, I don’t know if itwas my maturation or Minecraft’s maturation that started pushing me away, but ever since2013, the game just hasn’t felt the same. Until in a moment of reflection, and tranquility,that soft piano starts fading in. And the warm melodies I’ve come to knowall too well over the years invite me back into a world I’ve missed for so long. C418’s Minecraft: Volume Alpha. I know nothing about music theory and I’mnot gonna pretend like I do, but there’s something about it. Maybe it’s the simple piano of Dry Hands,maybe it’s the quirkiness of Subwoofer Lullaby… Or maybe it’s not actually the music atall. Because when I heard these songs for the firsttime, they didn’t blow me away. I didn’t instantly fall in love with thesoundtrack. But the soundtrack is the only thing thathasn’t changed since I loaded up the game for the first time.
For me, these songs are timeless. And when they start playing, just for a moment,I feel like I’m 12 again, playing on that same world I always used to. The music is what brings back all those memories. It brings back Minecraft. Today, the Xbox 360 sits quietly on my dresser. To its right, a hacked Wii with the HomebrewChannel on it. Before I got into Minecraft I used to spaminfinite items at people in Mario Kart and just make the race a living hell for everyonein it and yes, that is actually me playing the game, recording the analog TV with a cameraon a tripod. I know, it was bad. But I had to start somewhere, and that wasit. To its left, a Mac Pro that weighs more thanI do. A parting gift from my uncle, who lost hisfight to cancer in 2013.
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